From: TRAVELLER digest 257
To: Kagehira
From: traveller@mpgn.com
Sender: traveller@mpgn.com
Reply-to: traveller@mpgn.com
To: traveller@mpgn.com (Multiple recipients of list)

!#			    TRAVELLER Digest 257

Topics covered in this issue include:

  1) Re: Hiver & Ithklur	by Mark Clark <markc@brahms.udel.edu>
  2) LaGrange Points...	by "James M. Kelleher" <kelleher@holonet.net>
  3) Designer Resource	by dberry@np1.com
  4) Re: TRAVELLER digest 254	by "Rev. Roymeo" <TAAH9@ISUVAX.IASTATE.EDU>
  5) Re: TRAVELLER digest 256	by CyHiggin@aol.com
  6) Alternative chagen	by Hugh Foster <100326.446@compuserve.com>
  7) Alternative chagen	by Hugh Foster <100326.446@compuserve.com>

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Date: Sat, 15 Apr 1995 21:39:12 -0400 (EDT)
From: Mark Clark <markc@brahms.udel.edu>
To: traveller@MPGN.COM
Subject: Re: Hiver & Ithklur
Message-ID: <Pine.SOL.3.91.950415212407.27189A-100000@brahms.udel.edu>

Steve, I agree with you more than you think.  My objections to "Sneaks and 
Geeks" have far more to do with tone than basic ideas.  The Ithklur are a 
very interesting race, and I'll welcome them into my campaign, but I 
resent having to wade through a great deal of juvenile humor to get to 
what I need.  The word "filler" comes to mind more and more often as I 
read through it again.

Perhaps I've been spoiled by the late lamented DGP, but "Sneaks and 
Geeks" suffers in comparison to the two previous alien modules.  In place 
of some of the low-grade humor, I would have liked to have seen sector 
maps, anatomical drawings, trade and economic data.  I'm not totally 
unhappy, just feel that I got less than my money's worth.

One other thing I want to make clear - I like the New Era background as a 
whole.  Frankly, it brought me back from my MegaTraveller-induced nap.  I 
find the Virus fun as a plot device, I'm looking forward to more about 
the Black Curtain, the RC, and the Regency, and with the exception of 
FF&S, I use all of the books published for TNE.  My recent criticism of 
H&I and the first Traveller novel should be seen as dissatisfaction with 
particular products, not the system as a whole.

------------------------------

Date: Sat, 15 Apr 95 20:45:04 PDT
From: "James M. Kelleher" <kelleher@holonet.net>
To: traveller@MPGN.COM (Traveller posts)
Subject: LaGrange Points...
Message-ID: <199504160345.UAA08817@holonet.net>

Click Cloaking off...
Click flame defense on...

Hello There,

Loren Glad to see you again I'd thought you had given us up totally.

Mark Clark... That wasn't very nice, If you do not like the style...
then you can "vote with your checkbook". no need to be nasty about it.
By the way I haven't picked up the " Aliens of the RIM " yet. I have
gotten a chance to look at it, at our last game, Jim has it, and I liked
what I saw. So if Games of Berkeley will EVER get it in I will
definetely get it!
( I think that it is just timing; but they never seem to have what I'm
looking for when I go there. :-) )

On the subject of LaGrange points, I don't think that they would be
useful as jump points for several reasons, allowing that you could jump
to it without grav based problems.

one: Most highly technical and populas systems will have stations parked
there. Such useful points could hardly be passed up even with the
difficulties. ( see below )

two: If I remember my astronimy correctly... these points tend to sweep
up a lot of small junk, causing...
1. Grav problems.
2. Hull integerty problems...

Three: I don't know about your merchant Captian, but Mine is NOT going
to want our Navigator to try such a precise jump as to come out in a La
Grange point! If you want to enter jump there be my guest it could work
and I might allow it for an emergancy... But you would be taking
Chances...

Well another game session passes without any combat, But I have a
feeling that our GM has something planned at our next stop. He has been
just a little to adamat about the conditions in that system, kinda makes
me wonder... ;-) ( Hi Jim ;-) )

Well I've babbled on enough.

Click Flame shields off...
Click Cloaking on ...

C YA

Jim


-- 
Remember: no matter where you go...
There you are...
B. Banzi

James M. Kelleher
kelleher@holonet.net


------------------------------

Date: Sat, 15 Apr 95 20:52:10 EST
From: dberry@np1.com
To: traveller@MPGN.COM
Subject: Designer Resource
Message-ID: <9504152052.D4711Gu@np1.com>


       I recently came across a book that should be in every Traveller
GM's library.  "What If The Moon Didn't Exist?" (Neil Comins,
HarperPerennial) takes a look at ten alternate Earths.  The title
chapter examines the effects of Earth not possessing a companion: faster
rotation, minimal tides, the changes in the development of life.
       Other chapters ask questions related to the axial tilt, mass of
the sun, the effects of a near-by supernova, and so on...
       I highly recommend this book to anyone who designs detailed
worlds, you'll find dozens of hints for turning UPP stats in to living
places.  Any GM will find adventure ideas turning up in some of the
sidenotes.

"What If The Moon Didn't Exist"
Neil F. Comins
HarperPerennial, 1995
ISBN 0-06-092556-6

Douglas E. Berry - dberry@np1.com
"Evil Incarnate does not just *go away!*" -Iago the Parrot, Disney's
_Aladdin_

------------------------------

Date: Sun, 16 Apr 1995 07:16:59 -0500 (CDT)
From: "Rev. Roymeo" <TAAH9@ISUVAX.IASTATE.EDU>
To: traveller@MPGN.COM
Subject: Re: TRAVELLER digest 254
Message-ID: <01HPECFW7GN6HSJ0DP@ISUVAX.IASTATE.EDU>

 
Robert.Brennan@isocor.ie said:
>Well one commercial solution of which I am aware is the
>"Central Casting" series by Paul Jaques(spelling?).  These
>books are a long series of random event tables used to
>generate a character's backround, by the time you're finished
>you will know all about a character's life and be provided with
>several adventure hooks (enemies, unresolved events in the
>characters life etc) for later use.  At the same time
>personality traits are generated,these are loosly linked to the
>events, eg a good event produces a random "good"
>personality trait.  This means that people who've had a hard
>life will tend to be nasty etc.
 
Generic dislike of the puritanical/fundamentalistic
application of 'bizarre sexuality' as a darkside trait
in the Future (and likely Past and/or Present) version
of this suppliment.  You get a nice big warning that
some people can't handle dealing with it, too.
Thanks, but I'll decide how my various cultures deal
with sexual orientations.
 
roymeo
.sigs suck

------------------------------

Date: Sun, 16 Apr 1995 09:29:41 -0400
From: CyHiggin@aol.com
To: traveller@MPGN.COM
Subject: Re: TRAVELLER digest 256
Message-ID: <950416092938_84840963@aol.com>

Wildstar:

> That's not exactly what I meant.  As Rob (and I and the original poster)
> pointed out, there are factual problems in _Red October_ that any nuc would
> be able to point out to you.  For them, I'm sure, the story was less
> enjoyable than it might have been because of this. 

    Actually, Guy, all us Navy nukes loved that story.  Not because it was
perfect or anything, but because it was close enough to perfect that we
all wondered where Clancy got the (classified) information he put into
that book...
    Hmmm....seems anything else I say on the subject might bounce off
that security statement I signed when I left the Navy....

                                ---Steve

------------------------------

Date: 16 Apr 95 12:22:43 EDT
From: Hugh Foster <100326.446@compuserve.com>
To: <traveller@MPGN.COM>
Subject: Alternative chagen
Message-ID: <950416162242_100326.446_BHG69-2@CompuServe.COM>

John "no sig" Bindas:

>>   A friend modified the character background   
gereration for Cyberpunk to use in Traveller. <<

Any chance of posting it up ?

------------------------------

Date: 16 Apr 95 12:22:39 EDT
From: Hugh Foster <100326.446@compuserve.com>
To: <traveller@MPGN.COM>
Subject: Alternative chagen
Message-ID: <950416162239_100326.446_BHG69-1@CompuServe.COM>


Robert.Brennan@isocor.ie:

>>  Well one commercial solution of which I am aware is the 
  "Central Casting" series by Paul Jaques(spelling?).  
These   books are a long series of random event tables used 
to   generate a character's backround, <<

Who publishes this ? Can you MAIL me direct, as my digest 
reading is a bit flakey these days. Ta!

-----------------------------------------------------------------
| Hugh Foster [100326,446]                                      |
|                                                               |
| It is a sin to believe evil of others, but it is seldom a     |
| mistake.                                                      |
-----------------------------------------------------------------



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End of TRAVELLER Digest 257
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